Table of Contents |
_dd_token_ | BDirectWindow |
_dd_type_ | BDirectWindow |
_reserved | BDirectWindow |
attribute | Global Functions, Constants, and Defined Types |
bits | BDirectWindow |
bits_per_pixel | BDirectWindow |
bits_per_pixel | Global Functions, Constants, and Defined Types |
buffer_size | Global Functions, Constants, and Defined Types |
buffer_state | BDirectWindow |
byte_order | Global Functions, Constants, and Defined Types |
bytes_per_row | BDirectWindow |
bytes_per_row | Global Functions, Constants, and Defined Types |
CanControlFrameBuffer() | BWindowScreen |
CardHookAt() | BWindowScreen |
CardInfo() | BWindowScreen |
channel_count | Global Functions, Constants, and Defined Types |
Choosing a Player Class | BGameSound |
clip_bounds | BDirectWindow |
clip_list | BDirectWindow |
clip_list_count | BDirectWindow |
Clone() | BGameSound |
ColorList() | BWindowScreen |
Constants | BPushGameSound |
Constants | Global Functions, Constants, and Defined Types |
Constructor and Destructor | BDirectWindow |
Constructor and Destructor | BFileGameSound |
Constructor and Destructor | BGameSound |
Constructor and Destructor | BPushGameSound |
Constructor and Destructor | BSimpleGameSound |
Constructor and Destructor | BStreamingGameSound |
Constructor and Destructor | BWindowScreen |
Control Flags | Global Functions, Constants, and Defined Types |
B_CRT_CONTROL | Global Functions, Constants, and Defined Types |
CurrentPosition() | BPushGameSound |
Debugging | BWindowScreen |
Defined Types | Global Functions, Constants, and Defined Types |
Device() | BGameSound |
DirectConnected() | BDirectWindow |
BDirectWindow | BDirectWindow |
BDirectWindow() | BDirectWindow |
~BDirectWindow() | BDirectWindow |
direct_buffer_info | BDirectWindow |
Disconnect() | BWindowScreen |
display_height | Global Functions, Constants, and Defined Types |
display_width | Global Functions, Constants, and Defined Types |
display_x | Global Functions, Constants, and Defined Types |
display_y | Global Functions, Constants, and Defined Types |
driver_state | BDirectWindow |
Exclusive Access | BPushGameSound |
fConnectionDisabled | BDirectWindow |
BFileGameSound | BFileGameSound |
BFileGameSound() | BFileGameSound |
~BFileGameSound | BFileGameSound |
FillBuffer() | BStreamingGameSound |
Format() | BGameSound |
format | Global Functions, Constants, and Defined Types |
FrameBufferInfo() | BWindowScreen |
B_FRAME_BUFFER_CONTROL | Global Functions, Constants, and Defined Types |
frame_buffer_info | Global Functions, Constants, and Defined Types |
frame_buffer_info | Global Functions, Constants, and Defined Types |
frame_rate | Global Functions, Constants, and Defined Types |
Gain() | BGameSound |
The Game Kit | The Game Kit |
The Game Kit | The Game Kit |
BGameSound | BGameSound |
BGameSound() | BGameSound |
~BGameSound | BGameSound |
B_GAMMA_CONTROL | Global Functions, Constants, and Defined Types |
GetAttributes() | BGameSound |
GetClippingRegion() | BDirectWindow |
Getting Connected (and Staying That Way) | BDirectWindow |
Getting Connected (and Staying That Way) | BDirectWindow |
Global Functions | Global Functions, Constants, and Defined Types |
Global Functions, Constants, and Defined Types | Global Functions, Constants, and Defined Types |
Global Functions, Constants, and Defined Types | Global Functions, Constants, and Defined Types |
granularity | Global Functions, Constants, and Defined Types |
graphics_card_hook | Global Functions, Constants, and Defined Types |
graphics_card_info | Global Functions, Constants, and Defined Types |
gs_attribute | Global Functions, Constants, and Defined Types |
gs_attribute_info | Global Functions, Constants, and Defined Types |
gs_attribute_info | Global Functions, Constants, and Defined Types |
gs_attributes | Global Functions, Constants, and Defined Types |
gs_audio_format | Global Functions, Constants, and Defined Types |
B_GS_CD_THROUGH_GAIN | Global Functions, Constants, and Defined Types |
B_GS_F | Global Functions, Constants, and Defined Types |
B_GS_FIRST_PRIVATE_ATTRIBU | Global Functions, Constants, and Defined Types |
B_GS_FIRST_USER_ATTRIBUTE | Global Functions, Constants, and Defined Types |
B_GS_GAIN | Global Functions, Constants, and Defined Types |
gs_id | Global Functions, Constants, and Defined Types |
B_GS_LOOPING | Global Functions, Constants, and Defined Types |
B_GS_MAIN_GAIN | Global Functions, Constants, and Defined Types |
B_GS_PAN | Global Functions, Constants, and Defined Types |
B_GS_S16 | Global Functions, Constants, and Defined Types |
B_GS_S32 | Global Functions, Constants, and Defined Types |
B_GS_SAMPLING_RATE | Global Functions, Constants, and Defined Types |
B_GS_U8 | Global Functions, Constants, and Defined Types |
height | Global Functions, Constants, and Defined Types |
Hide() | BWindowScreen |
High-Performance Audio | The Game Kit |
Hook Functions | BDirectWindow |
Hook Functions | BWindowScreen |
How It Works | BPushGameSound |
ID() | BGameSound |
IOBase() | BWindowScreen |
Init() | BGameSound |
InitCheck() | BFileGameSound |
InitCheck() | BGameSound |
InitCheck() | BPushGameSound |
InitCheck() | BSimpleGameSound |
InitCheck() | BStreamingGameSound |
IsFullScreen() | BDirectWindow |
IsLooping() | BSimpleGameSound |
IsPaused() | BFileGameSound |
IsPlaying() | BGameSound |
Keyboard and Mouse | BWindowScreen |
layout | BDirectWindow |
Lock() | BStreamingGameSound |
LockForCyclic() | BPushGameSound |
LockMemoryPool() | BGameSound |
LockNextPage() | BPushGameSound |
lock_status | BPushGameSound |
Low-Level Graphics Access | The Game Kit |
maximum | Global Functions, Constants, and Defined Types |
Member Functions | BDirectWindow |
Member Functions | BFileGameSound |
Member Functions | BGameSound |
Member Functions | BPushGameSound |
Member Functions | BSimpleGameSound |
Member Functions | BStreamingGameSound |
Member Functions | BWindowScreen |
minimum | Global Functions, Constants, and Defined Types |
MoveDisplayArea() | BWindowScreen |
The Neverending Story | BPushGameSound |
orientation | BDirectWindow |
Pan() | BGameSound |
pci_bits | BDirectWindow |
Performance Verification | BGameSound |
pixel_format | BDirectWindow |
Polyphony | BGameSound |
Preload() | BFileGameSound |
BPushGameSound | BPushGameSound |
BPushGameSound() | BPushGameSound |
~BPushGameSound | BPushGameSound |
Quit() | BWindowScreen |
RegisterThread() | BWindowScreen |
Screen Access | BWindowScreen |
ScreenChanged() | BWindowScreen |
ScreenConnected() | BWindowScreen |
SetAttributes() | BGameSound |
SetAttributes() | BStreamingGameSound |
SetColorList() | BWindowScreen |
SetFrameBuffer() | BWindowScreen |
SetFullScreen() | BDirectWindow |
SetGain() | BGameSound |
SetInitError() | BGameSound |
SetIsLooping() | BSimpleGameSound |
SetMaxSoundCount() | BGameSound |
SetMemoryPoolSize() | BGameSound |
SetPan() | BGameSound |
SetParameters() | BStreamingGameSound |
SetPaused() | BFileGameSound |
SetSpace() | BWindowScreen |
SetStreamHook() | BStreamingGameSound |
set_mouse_position() | Global Functions, Constants, and Defined Types |
Show() | BWindowScreen |
BSimpleGameSound | BSimpleGameSound |
BSimpleGameSound() | BSimpleGameSound |
~BSimpleGameSound | BSimpleGameSound |
The Sound of Explosions in the Morning | BGameSound |
StartPlaying() | BGameSound |
StopPlaying() | BGameSound |
BStreamingGameSound | BStreamingGameSound |
BStreamingGameSound() | BStreamingGameSound |
~BStreamingGameSound | BStreamingGameSound |
SupportsWindowMode() | BDirectWindow |
Suspend() | BWindowScreen |
SuspensionHook() | BWindowScreen |
Unlock() | BStreamingGameSound |
UnlockCyclic() | BPushGameSound |
UnlockPage() | BPushGameSound |
Using a Direct Window | BDirectWindow |
Using a Direct Window | BDirectWindow |
width | Global Functions, Constants, and Defined Types |
WindowActivated() | BWindowScreen |
Window Mode vs. Full Screen Mode | BDirectWindow |
Window Mode vs. Full Screen Mode | BDirectWindow |
BWindowScreen | BWindowScreen |
BWindowScreen() | BWindowScreen |
~BWindowScreen() | BWindowScreen |
window_bounds | BDirectWindow |
WorkspaceActivated() | BWindowScreen |
Workspaces | BWindowScreen |
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